Bug fix, Small AI adjustments and made some levels easier
I made the levels where you have to fly through a meteor field easier. I did some AI adjustments to improve the way one of my ships flies around large rocks and avoids getting stuck. For my gatling ships, the speed they move to dodge no longer depends as much on the speed of the projectile coming at them but they dodge at a more more constant speed. I realized that they were not moving to dodge one type of projectile since it was not added to parent object my ships dodge so I fixed that. I also found a critical bug on the last level. When I was adjusting things last time I had accidentally added a ship that is not finished to my map. It is a ship I did not ever intend to use and it has code that crashes. I removed the ship and replaced it with the ship with finished code.
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Treacherous Space
Space shooter. Fight in large battles to accomplish missions in this action retro fantasy.
More posts
- Meteors now deal damage to your enemies or alliesJun 27, 2019
- Most of my ships are good at dodging meteors nowJun 21, 2019
- Changed the sprites for most Human shipsJun 19, 2019
- fixed an allusive bug with a very annoying error messageJun 05, 2019
- Added zoom function and made GUI look better. Some AI adjustmentsApr 30, 2019
- You can now select levels with arrow keys as well as the mouseApr 13, 2019
- I have lowered the screen shake for explosionsApr 08, 2019
- I am thinking of lowering the screen shakeApr 07, 2019
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